# Occlusion shaders rendering black in video recordings

**URL:** https://forum.magicleap.cloud/t/occlusion-shaders-rendering-black-in-video-recordings/1686
**Category:** Unity Development
**Created:** [April 4, 2023, 4:09pm UTC](https://forum.magicleap.cloud/t/occlusion-shaders-rendering-black-in-video-recordings/1686 "2023-04-04T16:09:08Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![javier](https://avatars.discourse-cdn.com/v4/letter/j/9dc877/32.png) [@javier](https://forum.magicleap.cloud/u/javier)
#### Post date: [April 18, 2023, 2:56pm UTC](https://forum.magicleap.cloud/t/occlusion-shaders-rendering-black-in-video-recordings/1686/7 "2023-04-18T14:56:01Z")

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Hey @ababilinski@kbabilinski I've noticed a few magic leap 2 videos on social media where the real world is very dark, I'm pretty sure it's the same problem. They have spatial mapping on but are recording without alpha override so the black just tints everything instead.

Take a look:

> <https://twitter.com/jmarshworks/status/1648096115408109568>

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