# Near Clipping range

**URL:** <https://forum.magicleap.cloud/t/near-clipping-range/1370>\
**Category:** Unity Development\
**Created:** [January 10, 2023, 6:09pm UTC](https://forum.magicleap.cloud/t/near-clipping-range/1370 "2023-01-10T18:09:39Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![pepone](https://avatars.discourse-cdn.com/v4/letter/p/9fc348/32.png) [@pepone](https://forum.magicleap.cloud/u/pepone)\
**Post date:** [January 10, 2023, 6:09pm UTC](https://forum.magicleap.cloud/t/near-clipping-range/1370/1 "2023-01-10T18:09:39Z")

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Hi Magic Leap,  
my biggest problem right now is the near clipping plane to 37cm. As we want to use handtracking on a convention, the people will have to run around like zombies if they want to use their hands for interactions 🙂 Is there a timeframe for developers can change the distance by themselves? Seems that was planed, but not got implemented in the latest version?

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**Author:** ![kbabilinski](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.magicleap.cloud/kbabilinski/32/19_2.png) [@kbabilinski](https://forum.magicleap.cloud/u/kbabilinski)\
**Post date:** [January 10, 2023, 10:18pm UTC](https://forum.magicleap.cloud/t/near-clipping-range/1370/2 "2023-01-10T22:18:45Z")

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@pepone we are working on an update for this very soon. The clipping plane enforcement occurs inside the `com.unity.xr.magicleap` package, and will be included in a future package release.

The update will change the the logic enforcement logic from a _requirement_ to a _recommendation_
