# Floor meshing only?

**URL:** <https://forum.magicleap.cloud/t/floor-meshing-only/1781>\
**Category:** Unity Development\
**Created:** [April 24, 2023, 4:20pm UTC](https://forum.magicleap.cloud/t/floor-meshing-only/1781 "2023-04-24T16:20:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![jamesashley1](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.magicleap.cloud/jamesashley1/32/663_2.png) [@jamesashley1](https://forum.magicleap.cloud/u/jamesashley1)\
**Post date:** [April 24, 2023, 4:20pm UTC](https://forum.magicleap.cloud/t/floor-meshing-only/1781/1 "2023-04-24T16:20:32Z")

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I've been working with the Meshing example and it's pretty great. Is it possible to only mesh floors (or horizontal surfaces)? I have a use case where we need to find the floor but other meshed objects are interfering with the app flow. Or would the solution be to just use plane detection instead of mesh detection?

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**Author:** ![kdowney](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.magicleap.cloud/kdowney/32/481_2.png) [@kdowney](https://forum.magicleap.cloud/u/kdowney)\
**Post date:** [April 25, 2023, 4:05pm UTC](https://forum.magicleap.cloud/t/floor-meshing-only/1781/2 "2023-04-25T16:05:49Z")

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Hi @jamesashley1 Thanks for the question. Yes you are correct, the solution is plane detection. You can check out our [Planes sample scene](https://developer-docs.magicleap.cloud/docs/guides/unity/sdk-example-scenes/sdk-planes-scene) for more information.
