# Compute pack battery level in remote rendering

**URL:** <https://forum.magicleap.cloud/t/compute-pack-battery-level-in-remote-rendering/4946>\
**Category:** Unity Development\
**Tags:** remote-render\
**Created:** [January 8, 2025, 4:00pm UTC](https://forum.magicleap.cloud/t/compute-pack-battery-level-in-remote-rendering/4946 "2025-01-08T16:00:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![jerome.thiebaut](https://avatars.discourse-cdn.com/v4/letter/j/f14d63/32.png) [@jerome.thiebaut](https://forum.magicleap.cloud/u/jerome.thiebaut)\
**Post date:** [January 8, 2025, 4:00pm UTC](https://forum.magicleap.cloud/t/compute-pack-battery-level-in-remote-rendering/4946/1 "2025-01-08T16:00:24Z")

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Hi,  
I'm working on a remote rendering application with unity.  
How can I get the battery level of the compute pack from my app ?

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<div class="post-metadata">

**Author:** ![kbabilinski](https://sea1.discourse-cdn.com/flex019/user_avatar/forum.magicleap.cloud/kbabilinski/32/19_2.png) [@kbabilinski](https://forum.magicleap.cloud/u/kbabilinski)\
**Post date:** [January 8, 2025, 4:02pm UTC](https://forum.magicleap.cloud/t/compute-pack-battery-level-in-remote-rendering/4946/2 "2025-01-08T16:02:58Z")

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It is not possible to get the battery level of the compute pack directly via Remote Rendering. However If you have an adb connection to the device, you could use the the command line and ADB commands to obtain the battery level of the device.
